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Flame · uncommon attack

Hex Flame

Hex Flame card art

Deal 3. Apply 7 Ember. Gain 1 Guard. Heal 1.

Flame attack uncommon 1 mana

An enabler: it banks a resource that a payoff card later cashes in.

What it doesRead from the engine's own effect table.
EffectValueWhat it does
Damage3Attack the enemy for this much, after Wrath, Chill and Shatter are applied and before its Guard absorbs.
Ember7N damage at end of turn; does NOT decay.
Guard1Gain this much Guard. Guard absorbs incoming damage and resets at the start of your turn unless something says otherwise.
Heal1Recover this much HP, up to your maximum.
Keywords on this page
🔥 Ember
Deals that much damage at the end of each turn. Does NOT decay — it burns until the target dies.
🛡 Guard
Absorbs incoming damage. Resets at the start of your turn.
The Flame deckMore attacks, bigger hits, set them burning.
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