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Hourglass · common skill

Dust Ward

Dust Ward card art

Gain 7 Guard. Bury 2: top 2 to discard, gain up to 2 Dust. Heal 3.

Hourglass skill common 1 mana

An enabler: it banks a resource that a payoff card later cashes in.

What it doesRead from the engine's own effect table.
EffectValueWhat it does
Guard7Gain this much Guard. Guard absorbs incoming damage and resets at the start of your turn unless something says otherwise.
Bury2Move the top value cards of your draw pile to the discard (never forces a reshuffle) and gain value Dust (a fight-long counter)
Heal3Recover this much HP, up to your maximum.
Keywords on this page
🛡 Guard
Absorbs incoming damage. Resets at the start of your turn.
⌛ Bury
The top cards of your deck go to your discard and you gain that much Dust. Buried cards return when your deck reshuffles; nothing is lost for the run. The cards always go, but some foes drink time and thin the Dust you bank.
🏜️ Dust
A counter that lasts the whole fight. It is never spent — your Dust cards read it and hit harder the more of it you have.
The Hourglass deckGrind your deck away to hit harder.
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