Steady Breath
Gain 6 Guard. Draw 2. Heal 2. Hone (≤2 plays): gain up to 6 Edge at turn's end.
Poise
skill
uncommon
1 mana
An enabler: it banks a resource that a payoff card later cashes in.
What it doesRead from the engine's own effect table.
| Effect | Value | What it does |
|---|---|---|
| Guard | 6 | Gain this much Guard. Guard absorbs incoming damage and resets at the start of your turn unless something says otherwise. |
| Draw | 2 | Draw this many cards from your draw pile, reshuffling your discard back in if it runs out. |
| Heal | 2 | Recover this much HP, up to your maximum. |
| Hone | 6 | Add value to this turn's pending Hone; at END of turn it becomes permanent Edge only if you played ≤2 cards (a 3rd play forfeits it all) |
Keywords on this page
- 🛡 Guard
- Absorbs incoming damage. Resets at the start of your turn.
- 🗡️ Hone
- At turn's end, gain that much Edge — but only if you played 2 or fewer cards this turn. A third card forfeits all of it. Some foes dull your blade and cut what you bank, which is why the card says "up to".
- 💠 Edge
- A permanent bonus for this fight. It is never spent — your Edge cards read it and hit harder the more of it you have.
The Poise deckPlay fewer cards, each one hits harder.
The Library · Forum · The game