Still Water
Gain 17 Guard. Hone up to 13.
Poise
skill
common
1 mana
An enabler: it banks a resource that a payoff card later cashes in.
What it doesRead from the engine's own effect table.
| Effect | Value | What it does |
|---|---|---|
| Guard | 17 | Gain this much Guard. Guard absorbs incoming damage and resets at the start of your turn unless something says otherwise. |
| Hone | 13 | Add value to this turn's pending Hone; at END of turn it becomes permanent Edge only if you played ≤2 cards (a 3rd play forfeits it all) |
Keywords on this page
- 🛡 Guard
- Absorbs incoming damage. Resets at the start of your turn.
- 🗡️ Hone
- At turn's end, gain that much Edge — but only if you played 2 or fewer cards this turn. A third card forfeits all of it. Some foes dull your blade and cut what you bank, which is why the card says "up to".
The Poise deckPlay fewer cards, each one hits harder.
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