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Common foe

The Weirkeeper

The Weirkeeper portrait

Old weir-silt swallows the keenest stroke — every blade drawn through it comes back blunter (Dull Edge 3).

Common foe 64 HP hits for up to 11 3 damage per turn on average
Its move kitNumbers re-derived from the engine, not the authored text.
MoveTypeValueApplies
the weir-gate swings shut for 10attack10—
sets a masoned shoulder against the flood (+5 Guard)defend5—
cold silt closes over your hands (Soak 1: one less mana for 1 turn)debuff1Soak
the gate swings again for 11attack11—
the shoulder resets (+5 Guard)defend5—
stops a leak in itself (+4 HP)heal4—
drops the sluice and the vault seals over (Sealed In 4)debuff4Sealed-In
How it scalesFloors 0–2, the band its biome owns.

On the shallowest floor it appears on it has 64 HP and its attacks carry +0. On the deepest, 89 HP and +1. The printed move text never changes — the number does.

Keywords on this page
🛡 Guard
Absorbs incoming damage. Resets at the start of its turn.
💧 Soak
At the start of your turn you lose 1 mana, then one stack fades. Slows you down; it never lasts forever.
💠 Edge
A permanent bonus for this fight. It is never spent — your Edge cards read it and hit harder the more of it you have.
Where you meet it
Others behind the same doors
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