The Molt Husk
A cast-off skin that never noticed its owner left. It fights from habit.
Common foe
44 HP
hits for up to 11
1.8 damage per turn on average
Its move kitNumbers re-derived from the engine, not the authored text.
| Move | Type | Value | Applies |
|---|---|---|---|
| a dry limb whips once for 11 | attack | 11 | — |
| curls into its own shell (+5 Guard) | defend | 5 | — |
| cast-off silk clings and cuts (Barbfloss 4) | debuff | 4 | Barb-Floss |
| the husk barely feels it (Shrug 2) | shrug | 2 | — |
| dust settles; it does not (Shrug 1) | shrug | 1 | — |
| cast-off silk winds around your wrists (Webbound 1) | debuff | 1 | Web-Bound |
How it scalesFloors 0–2, the band its biome owns.
On the shallowest floor it appears on it has 44 HP and its attacks carry +0. On the deepest, 61 HP and +1. The printed move text never changes — the number does.
Keywords on this page
- 🛡 Guard
- Absorbs incoming damage. Resets at the start of its turn.
- 🧶 Barb-Floss
- Whenever one of your hits deals 14 or more, you take that much. Decays by 1. Only a genuinely heavy blow drives the barbs deeper — 14 or more..
- 🕸️ Web-Bound
- At the end of your turn your Guard is pinned flat to 0. It costs you the wall, never your HP. One stack fades each turn.
Where you meet it
Others behind the same doors
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