Grave Dust
Deal 7. Bury 3. Hemorrhage 2. Apply 2 Bleed.
Verge
attack
uncommon
1 mana
Both halves of the loop: it banks a resource and cashes one in.
What it doesRead from the engine's own effect table.
| Effect | Value | What it does |
|---|---|---|
| Damage | 7 | Attack the enemy for this much, after Wrath, Chill and Shatter are applied and before its Guard absorbs. |
| Bury | 3 | Move the top value cards of your draw pile to the discard (never forces a reshuffle) and gain value Dust (a fight-long counter) |
| Hemorrhage | 2 | Attack for value × the enemy's current Bleed (normal attack path), then clear ALL Bleed. |
| Bleed | 2 | Add value to the enemy's Bleed; after EVERY card the enemy loses HP = its Bleed count (per-card DoT, ignores Guard, no decay; only Hemorrhage clears it) |
Keywords on this page
- ⌛ Bury
- Your top cards go to the discard, and you gain that much Dust. Some foes cut the Dust.
- 🩸 Hemorrhage
- Hits for its value times the foe's Bleed, then removes that Bleed.
- 🩸 Bleed
- Each card you play makes it lose that much HP, through Guard. It never fades.
The Verge deckPay in blood to hit harder. Hurt feeds fury.
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