← Play Atlas of Doors Atlas of Doors

← The bestiary

Common foe

The Marrow Tick

The Marrow Tick portrait

The tick fattens on banked fire — the grave-cold in its blood smothers the ember before it can burst (Ember Eater 7).

Common foe 44 HP hits for up to 6 1.5 damage per turn on average
Its move kitNumbers re-derived from the engine, not the authored text.
MoveTypeValueApplies
a needle-mouth finds the joint for 6attack6—
it swells with what it stole (+2 Wrath)buff2—
its bite festers in the bone (Rot 2: it bites at the end of every turn, Guard will not stop it and it never fades)debuff2Rot
fuller still (+1 Wrath)buff1—
How it scalesFloors 3–5, the band its biome owns.

On the shallowest floor it appears on it has 70 HP and its attacks carry +1. On the deepest, 87 HP and +2. The printed move text never changes — the number does.

Keywords on this page
💪 Wrath
Adds its value to every attack it makes. Lasts the whole fight.
🦠 Rot
Deals that much damage at the end of each turn. Ignores Guard and never fades — it only grows as more is applied.
🛡 Guard
Absorbs incoming damage. Resets at the start of its turn.
🔥 Ember
Deals that much damage at the end of each turn. Does NOT decay — it burns until the target dies.
Where you meet it
Others behind the same doors
Play a run — free, in your browser

The Library · Forum · The game