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Common foe

Shade

Shade portrait

A hungering remnant of someone who never made it through — it drains the warmth from the living.

Common foe 77 HP hits for up to 9 3 damage per turn on average
Its move kitNumbers re-derived from the engine, not the authored text.
MoveTypeValueApplies
drains for 6attack6—
feeds (+5 HP)heal5—
wails for 9attack9—
the grave-cold gets into you (Rot 1: it bites at the end of every turn, Guard will not stop it and it never fades)debuff1Rot
cuts you loose from the floor of the hall (Unmooring 4)debuff4Un-Mooring
How it scalesFloors 3–5, the band its biome owns.

On the shallowest floor it appears on it has 122 HP and its attacks carry +1. On the deepest, 152 HP and +2. The printed move text never changes — the number does.

Keywords on this page
🦠 Rot
Deals that much damage at the end of each turn. Ignores Guard and never fades — it only grows as more is applied.
🛡 Guard
Absorbs incoming damage. Resets at the start of its turn.
⚓ Un-Mooring
Strips that much Guard at the end of your turn, never below 0. One stack fades each turn.
Where you meet it
Others behind the same doors
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