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Elite

Bone Priest

Bone Priest portrait

A necromancer that swells with grave-power, breathes ever-thicker corruption into your flesh, and siphons the rot back into its own bones — an attrition duel it means to outlast you in, before it calls RUIN. It grows stronger the longer you let it live. And its marrow has been grave-cold for a century: your rime finds nothing left to freeze, and half of every Chill you lay on it never takes (Chill Resist 50%).

Elite 92 HP hits for up to 15 3.8 damage per turn on average
Its move kitNumbers re-derived from the engine, not the authored text.
MoveTypeValueApplies
wards itself (+12 Guard)defend12—
consecrates your rot (Rot 3)debuff3Rot
siphons the dead (+8 HP)heal8—
smites for 15attack15—
How it scalesFloors 3–5, the band its biome owns.

On the shallowest floor it appears on it has 146 HP and its attacks carry +1. On the deepest, 182 HP and +2. The printed move text never changes — the number does.

Keywords on this page
🛡 Guard
Absorbs incoming damage. Resets at the start of its turn.
🦠 Rot
Deals that much damage at the end of each turn. Ignores Guard and never fades — it only grows as more is applied.
❄️ Chill
This unit's next attack deals HALF — one stack is spent per attack.
Where you meet it
Others behind the same doors
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