Gate Sentinel
The armored sentinel that bars the way — the longer you make it wait, the harder it musters, until it brings the whole gate down on you. Every spark of mana you conjure in its sight is chalked against you and billed in blood (Mana Sting 1).
Elite
104 HP
hits for up to 27
6.7 damage per turn on average
Its move kitNumbers re-derived from the engine, not the authored text.
| Move | Type | Value | Applies |
|---|---|---|---|
| musters the guard (+2 Wrath) | buff | 2 | — |
| raises its guard (+12 Guard) | defend | 12 | — |
| SLAMS the gate for 20 (+Wrath) | attack | 20 | — |
| drops the PORTCULLIS (only below 50% HP) | attack | 27 | — |
How it scalesFloors 6–7, the band its biome owns.
On the shallowest floor it appears on it has 226 HP and its attacks carry +3. On the deepest, 246 HP and +3. The printed move text never changes — the number does.
Keywords on this page
- 💪 Wrath
- Adds its value to every attack it makes. Lasts the whole fight.
- 🛡 Guard
- Absorbs incoming damage. Resets at the start of its turn.
Where you meet it
Others behind the same doors
The Library · Forum · The game