The Keyward
A junior warden trusted with exactly one key and not much else. It turns the lock, it repeats the hush it was taught, and it hopes very hard that this will be enough.
Common foe
98 HP
hits for up to 13
5.7 damage per turn on average
Its move kitNumbers re-derived from the engine, not the authored text.
| Move | Type | Value | Applies |
|---|---|---|---|
| turns the key against you for 13 | attack | 13 | — |
| repeats the warden's hush at you (Chill 5: your next strike lands at half) | debuff | 5 | Chill |
| panics and swings the key for 4 | attack | 4 | — |
How it scalesFloors 6–7, the band its biome owns.
On the shallowest floor it appears on it has 213 HP and its attacks carry +3. On the deepest, 232 HP and +3. The printed move text never changes — the number does.
Keywords on this page
- ❄️ Chill
- This unit's next attack deals HALF — one stack is spent per attack.
Where you meet it
Others behind the same doors
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