The Gantry
The Galleries hoist their dead upward, and the hoist has outlived its crew: a timber gantry strung with cable-silk that still lifts, still swings, and still sets whatever it is carrying down on top of whatever is underneath.
Common foe
59 HP
hits for up to 28
12.5 damage per turn on average
Its move kitNumbers re-derived from the engine, not the authored text.
| Move | Type | Value | Applies |
|---|---|---|---|
| swings the laden hook through you for 22 | attack | 22 | — |
| the wrapped load weeps pallsear down onto you (Pallsear 3) | debuff | 3 | Pall-Sear |
| the frame braces against the load (+8 Guard) | defend | 8 | — |
| cuts the line and DROPS the load for 28 | attack | 28 | — |
How it scalesFloors 3–5, the band its biome owns.
On the shallowest floor it appears on it has 94 HP and its attacks carry +1. On the deepest, 117 HP and +2. The printed move text never changes — the number does.
Keywords on this page
- 🔥 Pall-Sear
- Whenever one of your hits lands, the foe heals that much. Decays by 1. The shroud cauterises what you open — many small hits feed it, one clean blow does not.
- 🛡 Guard
- Absorbs incoming damage. Resets at the start of its turn.
Where you meet it
Others behind the same doors
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