Shroudwright
A patient tailor of grave-cloth, all folded linen and long thin fingers. It never opens with a blow. It opens with a measurement, and every cut it makes afterwards falls inside the chalk line. Every spark of mana your cards conjure is chalked against you too, and billed in blood. Shatter on you is not decoration — it is the boss naming, one turn early, which hit is going to hurt.
Boss
262 HP
hits for up to 23
5.7 damage per turn on average
The tailor. It never opens with a blow, it opens with a measurement, and everything it does afterwards lands in the mark. One mechanic: the Shatter it puts on you names, in advance, exactly which hits you cannot afford to take bare.
Its move kitNumbers re-derived from the engine, not the authored text.
| Move | Type | Value | Applies |
|---|---|---|---|
| It measures you for the mark (Shatter 4). | debuff | 4 | Shatter |
| chalks a second line inside the first — the pattern draws tighter still (+2 Wrath) — it does not strike this turn | buff | 2 | — |
| pulls the pattern tight (+2 Wrath) — it does not strike this turn | buff | 2 | — |
| A seam-blade pass for 11. | attack | 11 | — |
| winds the winding-sheet about itself (+12 Guard) — it does not strike this turn | defend | 12 | — |
| opens the SHEARS and cuts along the chalk line for 23 | attack | 23 | — |
Keywords on this page
- 💜 Shatter
- The next hits on this target each deal +3 bonus damage — one stack is spent per hit.
- 💪 Wrath
- Adds its value to every attack it makes. Lasts the whole fight.
- 🛡 Guard
- Absorbs incoming damage. Resets at the start of its turn.
Where you meet it
The final door of any Descent, whichever biome you came through: a campaign rolls its five finales from the 12 bosses, never the same one twice.All bossesAll foes
The other bosses
The Library · Forum · The game